He went on to compose the soundtracks for Chrono Cross, several Mario Party games, and most recently he contributed to the Kid Icarus: Uprising score. The soundtrack holds a firm place in the hearts of many RPG fans, which Mitsuda attributes to a diversion from relying too heavily on an orchestrated sound in favor of jazz and folk-style music. He was on the brink of leaving Square Enix when Final Fantasy creator Hironobu Sakaguchi assigned him to compose for Chrono Trigger. Robo’s poppy, upbeat theme is basically a remix of Rick Astley’s infamous “Never Going To Give You Up,” and it’s physically impossible to resist tapping your foot to tribal dance tune “Burn! Bobonga!” There are dozens of other terrific pieces from the classic RPG, and each listen makes us itch to dust off the game for another go.Ĭomposer Yasunori Mitsuda’s work on the brilliant, varied score almost never came to pass. The soundtrack consistently hits players with atmospheric pieces that match Crono and the gang’s desperate quest to save the world ( “Undersea Palace”), but it also offers light-hearted diversions. From the rhythmic ticking clock and fragile piano arpeggio of the “Title Theme” to the rousing, regal “Frog’s Theme”, Chrono Trigger’s score conveys moods like few other 16-bit games do. Square Enix RPGs and intricate, moving scores go hand in hand, and Chrono Trigger is no exception. At a certain point in Chrono Trigger, you can lose the slightly misspelled titular hero, and keep going. That’s ridiculous and amazing all at the same time. The main character dies in Chrono Trigger, and while it is possible to bring him back to life, the game can be continued and beaten without him. Perhaps the biggest surprise in Chrono Trigger’s plot, was Crono’s sacrificial death. The world was tangibly changed thanks to Robo’s efforts, and all you had to do was drop him off in the past. Centuries passed for the immortal Robo as he worked to bring life back to an area of the world that seemed dead, but for Crono, only a few seconds passed. It was as if the game tricked you into believing you were just having a good time.Īnother of my favorite moments, was leaving Robo behind for 300 hundred years to reinvigorate the forest that had turned into desert. The things you had not even thought about earlier, suddenly had weight and meaning. All of these interesting diversions from the festival introduction of the game suddenly became defining characteristics of your morality. The moment Chrono Trigger really and truly grabbed me, was in the court sequence. The time travel story creates many opportunities for interesting plot developments, but even outside of awesome things like fighting dinosaurs and racing cyborg motorcycles were surprise revelations that would have been amazing even in games that did not feature time travel. – Adam BiessenerĬhrono Trigger is full of memorable moments, each one entirely distinct from one another in ways that you simply didn’t see in competing RPGs of the time, and still don’t see today. This is a judgement-free community here, people. Now that we've all nodded sagely at how great the system is, I give us all my blessing to go back to all X-Strike all the time with no shame. Some teams may not be perfectly ideal, and we all have our favorites, but the fact that you can make it through the toughest content with whichever party members strike your fancy is remarkable. Every time you get a new party member, the process of discovering which of their team attacks fit your playstyle or open up entirely new tactics is a thrill. This design is great not only for flavor reasons, but for messing around in the combat sandbox as well. The distribution of different damage types, recovery and support abilities, and ranges across the entire roster means that a Crono/Frog/Ayala combo can be just as effective as a more balanced Crono/Luca/Magus loadout. Chrono Trigger, through exquisite character design, gives players the option to bring whomever they want whenever they want and not suffer for it. Bring all your heavy melee bruisers at your own risk – next time an evasion-heavy monster shows up you'll be feeling the pain. Too many games shoehorn players into de facto pre-configured parties even if they nominally allow you to choose which characters to take along. The combat, the story, the music, and the characters all feel fresh and interesting even after all this time, and a few of the editors here at Game Informer got together to explain why. It's a game that has aged incredibly well despite not being old enough to buy alcohol. Chrono Trigger celebrates its 20 year anniversary today.
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